Membuat Aplikasi Kalkulator dengan Java

cyber-malang |  Pertama kita perlu ketahui ada pakage apa saja dalam sebuah aplikasi yg akan kita buat, dan dalam aplikasi yang ini hanya ada 3 pakage, yaitu : Pakege form, Pakage entitas, Pakage main. yang dibutuhkan untuk membuat kalkulator disini adalah Netbeans , kawan bisa cari di google.
disetiap pakage akan berisi class'nya masing :
  • Pakage form = Berisi semua source form yang akan kita bangun termasuk even even nya
  • Pakage entitas = Berisi semua source entitas untuk menghubungkan antara entitas dengan form.
  • Pakage main = Sebnarnya ini tidak begitu penting, hanya untuk running program selama masih dalam tahap pembangunan..
Tahap 1
Desain kalkulator kalian

Tahap 2
Berikan nama variable disetiap swing
Tahap 3
Setting running program melalui classmain
package calculatorujicoba;
import Tampilan.TampilanUtama;

/*
* Programmer : Crash Override
*
* Created on 24 Des 12, 21:28:41
*/

public class CalculatorUjicoba {

    /**
     * @param args the command line arguments
     */
    public static void main(String[] args) {
        // TODO code application logic here
        TampilanUtama Tu = new TampilanUtama();
        Tu.setVisible(true);
        Tu.setLocationRelativeTo(null);
    }
}

Tahap 4
Buat class entitas

package Entitas;
/*
 * Programmer : Crash Override
 *
 * Created on 24 Des 12, 21:28:41
 */

public class EntitiCalcu {
    int operator = 0;
    double nilai1;
    double nilai2;
    double result;
   
    public void setNilai(String nl){
        if (!nl.equals("")){
            if(operator==0){
                nilai1= Double.valueOf(nl);
            }else{
                nilai2= Double.valueOf(nl);
            }
        }
    }

    public void setOperator(int operator) {
        this.operator = operator;
    }

    public double getResult() {
        return result;
    }

    public void setResult(double hasil) {
        this.result = hasil;
    }
   
    public void proses(){
        switch(operator){
            case 1:
                result = nilai1 + nilai2;
                break;
            case 2:
                result = nilai1 - nilai2;
                break;
            case 3:
                result = nilai1 * nilai2;
                break;
            case 4:
                result = nilai1 / nilai2;
                break;
            case 5:
                result = nilai1 % nilai2;
                break;
            case 6:
                result = 1/nilai1;
                break;
            }
        nilai1=result;
    }
}

Tahap 5
Sebelum kita memberikan event di setiap swing, maka terlebih dahulu kita membuat methode.

//Menurunkan
    EntitiCalcu model = new EntitiCalcu();
    String oper="";
   
    //Ambil nilai
    public void getOper(javax.swing.JButton button){
        oper+=button.getText();
        model.setNilai(oper);
        resultHasil.setText(oper);
    }
   
    private void getOperator(int opt){
        model.setOperator(opt);
        oper="";
    }
   
     private void proses(){
        DecimalFormat df = new DecimalFormat("#,###.########");
        model.proses();
        oper="";
        resultHasil.setText(df.format(model.getResult())+"");
    }

Tahap 6
Setelah itu berikan event disetiap button sesuai namanya

private void bnt_tambahActionPerformed(java.awt.event.ActionEvent evt) {                                         
// TODO add your handling code here:
    getOperator(1);
}                                         

private void bnt_kurangActionPerformed(java.awt.event.ActionEvent evt) {                                         
// TODO add your handling code here:
    getOperator(2);
}                                         

private void bnt_kaliActionPerformed(java.awt.event.ActionEvent evt) {                                       
// TODO add your handling code here:
    getOperator(3);
}                                       

private void bnt_bagiActionPerformed(java.awt.event.ActionEvent evt) {                                       
// TODO add your handling code here:
    getOperator(4);
}                                       

private void bnt_persenActionPerformed(java.awt.event.ActionEvent evt) {                                         
// TODO add your handling code here:
    getOperator(5);
}                                         

private void bnt_samadengaActionPerformed(java.awt.event.ActionEvent evt) {                                             
// TODO add your handling code here:
    proses();
}                                           

private void bnt_1ActionPerformed(java.awt.event.ActionEvent evt) {                                     
// TODO add your handling code here:
    getOper(bnt_1);
}                                   

private void bnt_2ActionPerformed(java.awt.event.ActionEvent evt) {                                     
// TODO add your handling code here:
    getOper(bnt_2);
}                                   

private void bnt_3ActionPerformed(java.awt.event.ActionEvent evt) {                                     
// TODO add your handling code here:
    getOper(bnt_3);
}                                   

private void bnt_4ActionPerformed(java.awt.event.ActionEvent evt) {                                     
// TODO add your handling code here:
    getOper(bnt_4);
}                                   

private void bnt_5ActionPerformed(java.awt.event.ActionEvent evt) {                                     
// TODO add your handling code here:
    getOper(bnt_5);
}                                   

private void bnt_6ActionPerformed(java.awt.event.ActionEvent evt) {                                     
// TODO add your handling code here:
    getOper(bnt_6);
}                                   

private void bnt_7ActionPerformed(java.awt.event.ActionEvent evt) {                                     
// TODO add your handling code here:
    getOper(bnt_7);
}                                   

private void bnt_8ActionPerformed(java.awt.event.ActionEvent evt) {                                     
// TODO add your handling code here:
    getOper(bnt_8);
}                                   

private void bnt_9ActionPerformed(java.awt.event.ActionEvent evt) {                                     
// TODO add your handling code here:
    getOper(bnt_9);
}                                   

private void bnt_titikActionPerformed(java.awt.event.ActionEvent evt) {                                         
// TODO add your handling code here:
    getOper(bnt_titik);
}                                       

private void bnt_0ActionPerformed(java.awt.event.ActionEvent evt) {                                     
// TODO add your handling code here:
    getOper(bnt_0);
}                                   

private void bnt_cActionPerformed(java.awt.event.ActionEvent evt) {                                     
// TODO add your handling code here:
    if(oper.length()>1){
        oper = oper.substring(0, oper.length()-1);
        model.setNilai(oper);
        resultHasil.setText(oper);
    }else{
        oper = "";
        model.setNilai(oper);
        resultHasil.setText("0");
    }
}                                   

private void bnt_ACActionPerformed(java.awt.event.ActionEvent evt) {                                     
// TODO add your handling code here:
    oper ="";
    model.setOperator(0);
    model.setResult(0);
    resultHasil.setText("0");
}

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